Over the past year, participants from Oslo, Faro/Portugal and all over Germany have been trying out test versions of our newly developed games Ja!do and S*INTRO. As of now, the finished game materials can be obtained in English and German for free from our website. We’d like to encourage you to use the games in seminars and workshops about societal participation and questions of social justice.
If you would prefer to get hold of one of the beautiful physical game sets, drop us an email to firstname.lastname@example.org and we’ll send one to you for shipping costs only. The day following our planpolitik Christmas party, we gathered at the office and used a cleverly devised system for packing the game boxes with the right amount of gaming materials each. Since the 80 Portuguese-language game sets have already reached their destination in Sintra, our project parter “dinamo” will no doubt soon be supplying Portuguese initiatives and actors within political education with two entertaining short games.
The pre-Christmas packing session marked the end of EDC for All!, our first European project. During the two years of its duration, we met great new partners, discovered new areas of political education and realised just how much work is behind designing and producing board games. Saúde!
Shortly before the Christmas break things gout exciting once more for the team behind the Jean Monnet project “Simulation games for action-oriented conveyance of the EU on a primary school level” (PEP): as soon as the materials were printed, they were were put to the test.
Equipped with 25 role profiles, name tags, maps of Europe and standardised questionnaires, we visited class 4a of the Evangelische Grundschule Neukölln. The fourth-graders were at least as nervous as us. Assuming the roles of EU ministers, they negotiated the introduction of a traffic light labelling system for foods. Before and after the simulation game project members from the University of Göttingen tested the kids’ knowledge and learning success in conversation and a questionnaire. The result: the traffic light system is approved, and the game has passed the test!
Therefore, we can carry on seamlessly: over the next few months, another 14 PEP simulation games with fourth-graders will take place all over Germany. At the end of the project, in the autumn of 2016, there will be two teacher training courses and a final conference. You can find up-to-date information on the PEP website. (pep.uni-goettingen.de)
Sometimes additional work makes us happy. The Paris climate conference in late 2015 was, in the view of most observers, a great success. For us, it meant a complete overhaul of our simulation game on international climate policy. We have constantly been updating the game since 2006, but now some of the key contentious issues have actually been resolved on an international level. Which means now the real work is only beginning; after all the basic agreements reached in Paris must now translate into real policy. Therefore, we are now writing new information into our role profiles, on topics such as improving voluntary climate targets, technical solutions for combating climate change, renewable energies and decarbonisation, future participation of emerging economies in financing adaptive measures, as well as emissions in air travel and shipping. All this is, of course, taking plce for all online, offline and blended formats.