Germany and Turkey, each in their own way, are currently facing the challenge of integrating refugees into their societies. They both face the question of how to establish contact with refugees in an everyday situation. To find possible answers, a … Continue
The bigger the conference, the more challenging it is the interactive involvement of all participants. The more ideas come up during a workshop, the more chaotic the pile of moderation cards becomes. Our solution: a browser-based, secure miniature social network … Continue
170 participants who work in European Schools, administration and youth education gathered at Berlin’s European House. planpolitik in charge not only of moderating, but also of pretty much everything else, from registration management to defining objectives. The discussion around the … Continue
At last, our platform for online simulation games has a name: Senaryon! What’s more there is now also a website containing information and demo versions, www.senaryon.de.
Since developing the platform and launching it in 2014, over 50 simulation games have been played by over 1.200 participants in schools and universities in Germany and abroad. In the coming months, there will be plenty more use of existing games as well as two large new projects.
What’s special about Senaryon is its flexibility and modularity. Topics, functions and number of participants can be adapted to each individual simulation game. Senaryon offers two different modes of facilitation. The blended learning mode combines online simulations with on-location events. If participants are spread across various locations, the games are played in full online mode. If a visit to the Senaryon website has whetted your appetite, we look forward to speaking with you directly. We are also happy to give you a free and personal introduction to all of Senaryon’s functions. Just contact us at firstname.lastname@example.org.
After three years of development and many test runs, Junait, our unique online game for kids aged 8-12, is finally here! Since the beginning of November, every school in Germany can use the website for free. In just 90 minutes, pupils learn to act responsibly when online. They are prepared for using social media (Facebook, Instagram, Twitter, etc.) while playfully gaining media literacy. The game can be played in a school computer room. Additional material is provided to accompany discussion in class.
In the game, the kids create a user account and add personal data to their profile. They become friends with fellow pupils, use the chat function and publish posts. But something is wrong. Who are these strangers? Why are there messages containing viruses? And who is trying to sell my data? The game takes on a dynamic of its own, and the kids soon find themselves fighting for their own private data. This way, the kids can check out how social media work, and they can train the secure handling in a protected space. For teachers, preparation and supervision are easy and self-explanatory. No prior training or knowledge is required.
Thanks to the support from Ein Netz für Kinder, this innovative format on digital media literacy is free of charge. For more information, visit www.junait.de!
One of our classics is the workshop “Flight and asylum – global background, local challenges”. Within an intense seven hours, we provide interested citizens with compact sets of information on causes of migration, on European and German asylum policy and future integration issues. A short simulation game on “welcoming culture” (and the aggressive rejection thereof) allows participants to become active themselves and understand different perspectives. At the end of the day-long workshop, politicians and refugee workers answer questions. When, as was recently the case in Flensburg, these actors include Stefan Schmidt, former Captain of the Cap Anamur and Commissioner for Refugees in Schleswig-Holstein, this exchange really comes to life. The mix of input, interaction and exchange with politicians and civil society representatives continues to make our one-day events an intense and enriching experience for both us and the participants.
No matter what topic we throw at him, our colleague Klaus Schneider gets down to the task, does a lot of research, thinks about it briefly, rubs his nose and then puts a new simulation game down on paper in no time. Following his Bayer game on medication for haemophilia patients and his games on European refugee policy, “No (B)Orders!?” as well as on the crisis in Syria, he has recently created a simulation on energy network expansion for Deutsche Gesellschaft e.V. as well as a game on sustainable development goals for Stiftung der Deutschen Wirtschaft (sdw). Naturally, Klaus enjoys seeing his games connect, with participants having a great time while gaining new insights. We, on the other hand, enjoy continuing giving Mr Simulation Game new topics to get his teeth into. Keep it up, Klaus!
Amal, Berlin! That is the name of a two-month training course for refugee journalists from Syria and Afghanistan, taking place at the Evangelische Journalistenschule Berlin. It provides the media professionals with insights into German society, politics and media – in both theory and practice. Following the invitation of initiators Conny and Julia Gerlach, we were delighted to contribute one day to the programme by facilitating our simulation game on gentrification. This simulation sees the participants directly enter local municipal negotiation processes, discussing a topic currently hotly debated in German cities. It soon transpired that there are no easy answers, no clear wrongs or rights, making the discussions all the more heated and leading to many a behind-the-scenes deal. After all, it was all about looking after one’s own interests. Following the simulation game, the group visited the Agora collective in Berlin-Neukölln, seeing for themselves how gentrification and displacement are changing the streets and neighbourhoods.
The training course runs until the end of November. By then, there will be an online information platform where the participants publish news from Germany and the rest of the world in Arabic and Farsi.
Printing our simulation games, booking train tickets and hotel rooms, ordering office supplies, filing travel expenses etc etc. Our everyday work life includes many jobs that really need to be done but tend to take a lot of time and keep us from developing or facilitating content. Now we finally hired Yana Bergmann-Duquesne as student assistant in charge of all organisational work. After only a few days we realised we had chosen the right person to provide much-needed relief. Always in a great mood, she takes on her assignments and tackles them very, very fast. So fast, in fact, that there is enough time to take her along to various events – not because we are trying to exploit her but because Yana is keen to know what exactly we get up to outside our office. But she doesn’t just watch, but actively takes part – a clear win-win-win-win situation Bienvenue Yana, it’s great to have you with us and thank you for all the hard work!
Even for simulation game professionals like us, organising five simultaneous simulations for a total of 150 participants is an unusual experience. Our partner of many years, the Hertie School of Governance in Berlin, had asked us to organise on day during orientation week for the master students of 2018. Of course, we were delighted to! Spread across the entire building, a team of 10 colleagues oversaw games on lobbying in the EU, UN climate negotiations, European asylum policy, rigged elections in a totalitarian state and the fight against international terrorism. The legendary and somewhat mysterious (fictional) character of President Wilkos appeared three times – truly a man of many faces. Apart from addressing important issues in international politics, the main focus was on bringing the new students into contact with each other and ensuring they began to get to know each other through playing.
At the end of September, our Europe department was all about the “Federal Conference for European Schools”. Not only did we develop both the concept and the content as well as moderating the conference. The State Chancellery of North Rhine-Westphalia also asked us to organise large parts of the event. The varied programme including panel discussions, world cafe sessions, a keynote speech and workshops clearly struck a chord; the number of participants at the European House Berlin was considerably higher than expected, a fact made particularly obvious by the shortages experienced at the buffet. The somewhat cramped conditions proved conducive to lively exchange between 170 teachers and European education actors, making for a vibrant event. Our conference software “ConferenceApp” was made extensive use of. Following a talk by Prof Jürgen Neyer of Europa-Universität Viadrina in Frankfurt (Oder), one question was discussed with particular fervour: Is European education mostly about inspiring enthusiasm for the European idea or promoting critical thinking? … planpolitik’s European department supports the latter, btw…
These days, there is an app for everything – which is why, in the summer of 2015, we decided to plunge head-on into the world of app development: we created our own app for seminars and conferences. For some time, we had been searching for ways to provide participants of our events with new innovative ways to exchange opinions and positions. Why not use digital technology to gather moods, comments and evaluations online, in a secure space, far away from Facebook and Twitter.
As was to be expected, the first steps were full of bugs and “404 not found” moments, but by now the ConferenceApp is functioning smoothly. Since its first appearance at the conference “The Road to Paris” in the autumn of 2015 it has grown with every event, be it during the bpb youth conference “No Discussion” or the “European Youth Event 2016” in the European Parliament in Strasbourg. Thanks to its modular software, the existing features appear in combinations tailor-made to each event, and an event interface is created. New features can be added if needed. Of course, the users do not notice any of this is going on. They simply register by accessing the ConferenceApp website via their Smartphone or tablet. September will see the app in action again: just over 120 participants at the planpolitik-organised Federal Conference of European Schools will use the app to exchange their views on the present and the future of European Schools in German Federal states.
In cooperation with the Center for Civil Society Studies at Bilgi University Istanbul and the Deutsch-Türkische Jugendbrücke we are inviting 24 youngsters from Turkey and Germany to take part in the workshop „Global Playgrounds – Game Design on Migration and Integration“. Supported by the Federal Foreign Office, the workshop is to see the development and testing of interactive materials on the topic of flight and integration. It takes place in Brandenburg and Berlin from the 24th to the 30th of October 2016. Application deadline is on the 15th of September. Go here for further details (in German) // Gençlik Köprüsü Türkiye-Almanya, planpolitik ve Istanbul Bilgi Üniversitesi Sivil Toplum Çalışmaları Merkezi ile beraber Türkiye ve Almanya’dan 24 genci “Global Playgrounds – Game Design on Migration and İntegration” isimli atöyle çalışmasına davet ediyor. Atölye çalışması 24 -30 Ekim 2016 tarihleri arasında Brandenburg ve Berlin’de gerçekleşecek. Son başvurma tarihi 9 Eylül 2016. Ayrıntıları çağrıda bulabilirsiniz!
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