We are happy to provide some of our material for free download. These are simulation games and other game materials that we have developed ourselves, and links to simulation games by partner organisations where we served as consultants during the development and actual writing. Please follow - if applicable - the external link to download the game materials.
The EDC for All! manual provides an overview over how the games ja!do and S*iNTRO can be used. The manual contains suggestions for game debriefing, and provides background information on the topic of justice.
S*iNTRO and ja!do were developed in the framework of the EDC for ALL! project, funded with support from the European Commission.
The dice game ja!do wants to “play” with the idea of justice, but mostly with the players’ everyday ideas of what constitutes justice. The EDC manual provides a detailed instruction on the facilitation and debriefing of ja!do.
ja!do was developed in the framework of the EDC for ALL! project, funded with support from the European Commission.
The card game S*iNTRO touches upon the topics of civic and social participation and democratic citizenship. The EDC manual provides a detailed instruction on the facilitation and debriefing of S*iNTRO.
S*iNTRO was developed in the framework of the EDC for ALL! project, funded with support from the European Commission.
As part of the EKD project #freiundgleich we developed 5 short simulation games tackling the following issues: Rescue operations in the Mediterranean, power relations in times of #MeToo, dealing with extreme right-wing opinions of volunteers, the limits of freedom of religion and CSR in the textile industry.
For the Erasmus+ project "ImTeaM4EU" we developed three simualtion games for high school students. One is on the topic of food labeling in the European Union (game in German and English), a second one is on the question of energy generation (in German), and the third one is covering the question of how people can shape the European co-existence (in German).
A country is caught in the debt trap. What to do? Strict austerity measures or investments and promoting growth? A simulation on Greece, using a fictional example. Negotiations on a new loan and economic reform package between EU ministers in ECOFIN and actors from „Kabadia“.
Using the example of fictional states, this simulation addresses the Urkaine conflict and the resulting tensions between the EU and Russia. Participants include representatives of the European Council on Foreign Relations as well as actors from the crisis region.
In simulation games on the topics of healthy lifestyle, animal protection and environmental protection school kids (Grade 3 and above) take on the role of a European country. They negotiate about an EU-wide regulation for healthier food, more environmentally friendly cars or better animal protection standards by using illustrated role profiles with only very little text.
The simulation game for young people from the age of 14 shows young people possibilities of political participation on a local level. It provides insights into political decision-making processes and examines the relationships between civil society actors and political institutions as well as decision makers.
The topic is Germany's future infrastructure policy: The Federal Government allocating 50 billion Euros to a special fund for the modernisation of the infrastructure. In order to decide how the money is used, the Ministry for Environment and Transportation have invited different lobbying groups for hearings. Now, there are negotiations.
In the past years, we have published several articles, some of which you can download here. Enjoy reading!